
Go Time: Golang, Software Engineering
Your source for wide-ranging discussions from all around the Go community. Panelists include Mat Ryer, Jon Calhoun, Natalie Pistunovich, Johnny Boursiquot, Angelica Hill, Kris Brandow, and Ian Lopshire. We discuss cloud infrastructure, distributed systems, microservices, Kubernetes, Docker... oh and also Go! Some people search for GoTime or GoTimeFM and can't find the show, so now the strings GoTime and GoTimeFM are in our description too.Go Time: Golang, Software Engineering Podcast Episodes (Page 16)

Mat Ryer and Jerod Santo sit down to review and discuss the MOST and LEAST unpopular “unpopular opinions” since we started keeping track of such things. Also Generics.
Join the discussionChangelog++ members save 2 minutes on this episode because they made the ads disappear. Join today!Sponsors:Teleport – Teleport Access Plane lets you access any co..
3 years, 8 months ago
0 Comments

The panel are joined by Teiva Harsanyi, author of 100 Go Mistakes, to talk about how best to make mistakes when writing Go.
Join the discussionChangelog++ members save 4 minutes on this episode because they made the ads disappear. Join today!Sponsors:Cockroach Labs – Scale fast, survive anything, thrive everywhere! CockroachDB is most highly evolve..
3 years, 8 months ago
0 Comments

What is a Product Manager, and do Engineers need them? In this episode, we will be discussing what a Product Manager does, what makes a good Product Manager, and debating if engineering teams truly need them, with some tech companies going without them. We are joined by Gaëlle Sharma, Senior Technical Product Manager, at the New York Times, leading..
3 years, 8 months ago
0 Comments

Go modules brought about quite a few changes to the Go ecosystem. One of those changes is semantic import versioning (SIV), which has a fairly pronounced effect on how libraries are identified. In this episode we are joined by Tim Heckman and Peter Bourgon to discuss some of the downsides to these changes and how it has lead to what a subset of the..
3 years, 9 months ago
0 Comments

Fuzzing is coming to the standard library. We speak to Katie Hockman and Jay Conrod who were part of the team responsible for designing and implementing it. We dig into the details, hear some best practices, where fuzzing can help your code, and learn more about how it works.
Join the discussionChangelog++ members save 3 minutes on this episode bec..
3 years, 9 months ago
0 Comments

Learning Go with code pop quizzes is a fun way to zoom in on different language features. People are looking forward to pop quizzes on Twitter and in conferences, and they also learn from that. Let’s chat about pop quizzes!
Join the discussionChangelog++ members save 3 minutes on this episode because they made the ads disappear. Join today!Sponsors..
3 years, 9 months ago
0 Comments

We discuss how Test Driven Development (TDD) can help you write better code, and build better software. Packed with tips and tricks, gotchas and best practices, the panel explore the subject and share their real-world experiences.
Join the discussionChangelog++ members save 4 minutes on this episode because they made the ads disappear. Join today!S..
3 years, 9 months ago
0 Comments

Porter lets you package your application artifacts, client tools, configuration and deployment logic together as a versioned bundle that you can distribute, and then install with a single command. Written entirely in Go, we speak to one of the creators about running an open source project, the importance of documentation, and more.
Join the discuss..
3 years, 10 months ago
0 Comments

This episode was recorded live from GopherCon Europe 2021!
Natalie & Mat host three amazing devs who gave talks that showcase using Go in unusual ways: Dr. Joakim Kennedy is tracking Go in malware, Mathilde Raynal is building quantum-resistant cryptography algorithms, and Preslav Rachev is creating digital art.
We hear from our speakers how the..
3 years, 10 months ago
0 Comments

In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started w..
3 years, 10 months ago
0 Comments